Sindaire

Capital City — Turinn (Large City):
Conventional; AL LN; Isolated ( human, 
halfl ing,  orc,  other).
Th e national government of the Exarchate of
Sindaire is offi cially run by a representative from
Ragesia, but in practice the Exarch has limited power.
Th e people of Sindaire — mostly humans with
some caravans of nomadic gnomes — pay some
taxes to Ragesia, but maintain their own armies
and laws. Th ey take mild comfort in knowing that,
should Ostalin, their neighbors to the south, ever
attempt to claim more land, Ragesia will come to
their defense.
Recently a vocal group of city mayors in the
center of the nation began to protest the taxes to Ragesia, and refused to pay. Unlike the coastal cities,
they little benefi ted from trade with Ragesian ships,
and they called for the removal of the Exarch, a halforc
woman named Horstea. Despite protests from
the government ministers, the Exarch sent a plea to
Ragesia, and Coaltongue’s army reponded, traveling
by Torch to the central prairies to put down the
rebellion.
Sindaire has a long-established druidic tradition,
coming from a time when a group of refugees fl eeing
a catastrophe in what is now Shahalesti settled
in Sindaire’s warm forests, converting many of the
locals through their generosity and their disciplined
devotion to nobler ideals. Because lions are revered
in these foreigner’s culture, lions now fi ll the role of
pets to the aristocracy, and guard dogs for the common
folk.
Th e capital city of Turinn lies on two sides of a
long rock spur. Th e western side has ports on the sea,
while the bulk of the city lies safe on the east.

Sindaire

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